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Saturday, 14 July 2012

A TextBook of Fluid Mechanics

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A TextBook of Fluid Mechanics
And Hydraulic Machines
Dr. R. K. Bansal


Table of Contents 

1. Properties of Fluids

2. Pressure and Its Measurements

3. Hydrostatic Forces on Surfaces

4. Buoyancy and Flotation

6. Dynamics of Fluid Flow

7. Orifices and Mouthpieces

8. Notches and Weirs




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802.11 WLANs and IP Networking

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802.11 WLANs and IP Networking
Security, QoS, and Mobility
Anand R. Prasad
Neeli R. Prasad



Table of Contents 

Chapter 1 Introduction

Chapter 2 Market and Business Cases 

Chapter 3 IEEE 802.11 

Chapter 4 Security

Chapter 5 Quality of Service

Chapter 6 Roaming, Handover and Mobility

Chapter 7 WLAN Deployment and Mobile Integration

Chapter 8 Future Generation Communications


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Lie algebras

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Lie algebras
Shlomo Sternberg


Table of Contents 

1 The Campbell Baker Hausdorff Formula

2 sl(2) and its Representations

3 The classical simple algebras

4 Engel-Lie-Cartan-Weyl

5 Conjugacy of Cartan subalgebras

6 The simple finite dimensional algebras

7 Cyclic highest weight modules

8 Serre’s theorem

9 Clifford algebras and spin representations 

10 The Kostant Dirac operator

11 The center of U (g)



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Software Engineering For Students





Software Engineering for Students presents a range of current techniques and tools for people who have experienced the pleasures of writing programs and who want to see how things change in the scale up to large programs and software systems.
The students' familiarity with programming gives them relevant background and the confidence to grasp the fundamentals of this subject.
The book starts by explaining the challenges that large software projects present, moving on to cover the current principles, techniques and tools that are used in software development throughout the industrialised world.
Features:-
* Pragmatic, non-mathematical approach
* Self-test questions within each chapter help the reader to fully understand the concepts
* Numerous exercises are provided at the end of each chapter
* Consistent use of the UML as a design notation
* Case studies used throughout
* An accompanying website with even more teaching and learning resources


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Digital Signal Processing System Text Book





TABLE OF CONTENTS

Chapter 1. Introduction to Digital Signal Processing

Chapter 2. The Fourier Series and Fourier Transform

Chapter 3. The z Transform 

Chapter 4. Discrete-Time Systems

Chapter 5. The Application of the z Transform

Chapter 6. The Sampling Process

Chapter 7. The Discrete Fourier Transform

Chapter 8. Realization of Digital Filters 

Chapter 9. Design of Non recursive (FIR) Filters 

Chapter 10. Approximations for Analog Filters

Chapter 11. Design of Recursive (IIR) Filters 529

Chapter 12. Recursive (IIR) Filters Satisfying Prescribed Specifications

Chapter 13. Random Signals

Chapter 14. Effects of Finite Word Length in Digital Filters

Chapter 15. Design of Non recursive Filters Using Optimization Methods

Chapter 16. Design of Recursive Filters Using Optimization Methods

Chapter 17. Wave Digital Filters

Chapter 18. Digital Signal Processing Applications


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Fine Tuning Air Conditioning and Refrige Text Book





TABLE OF CONTENTS

Chapter 1  : Why Fine Tune Equipment?

Chapter 2  : Electric Heating

Chapter 3  : Gas Heating (Natural and LP)

Chapter 4  : Oil Burners

Chapter 5  : Air Conditioning Systems and Heat Pumps (Cooling Mode)

Chapter 6  : Heat Pumps (Heating Mode)

Chapter 7  : Refrigeration

Chapter 8  : Meg ohmmeters

Chapter 9  : Pressure-Enthalpy Diagrams

Chapter 10 : Estimating Annual Heating Requirements


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Complete Java 2 Certification Study Guide Text Book






Contents at a Glance

Introduction  

Chapter 1 Language Fundamentals 

Chapter 2 Operators and Assignments

Chapter 3 Modifiers

Chapter 4 Converting and Casting

Chapter 5 Flow Control, Assertions, and Exception Handling

Chapter 6 Objects and Classes

Chapter 7 Threads

Chapter 8 The java.lang and java.util Packages

Chapter 9 I/O and Streams

Chapter 10 About the Developer’s Exam

Chapter 11 Swing Components

Chapter 12 Layout Managers

Chapter 13 Object Streams and RMI

Chapter 14 Putting It All Together 



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